﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class ceshi : MonoBehaviour
{
    public Animation anim;
    // Start is called before the first frame update
    void Start()
    {
        anim=GetComponent<Animation>();
        foreach (AnimationState state in anim)
        {
            Debug.Log(state.name);
        }
    }

    
    // Update is called once per frame
    void Update()
    {
       
    }
}
